Maximize Your Impact At ICE 2026
ICE 2026, taking place on January 19 at Fira de Barcelona Gran Vía in Barcelona, brings together decision-makers shaping the global gaming and gambling industries. This influential event draws executives from gaming operators, regulators, technology suppliers, and financial institutions to assess solution providers, negotiate partnerships, and evaluate investment opportunities. It’s where annual targets are set, regulatory strategies debated, and product roadmaps aligned with market trends.
The attendee base includes C-level leaders, compliance officers, business development heads, and technology directors who come with clear goals and significant purchasing authority. If you’re looking to introduce a platform, service, or technology that supports digital transformation, secure and responsible gaming, or market entry into regulated territories, ICE 2026 provides an ideal setting. By using Vendelux’s enriched attendee list, your team can prioritize the right leads before arrival, understand which verticals are actively sourcing, and prepare engagement strategies tailored to their current focus areas.
How Sales, Marketing and Revops Teams Can Use This Attendee List
ICE 2026 attendees represent companies focused on innovation, compliance, and global expansion. These are active buyers evaluating everything from security solutions to customer acquisition technologies. With Vendelux’s enriched conference attendee list, your go-to-market teams can identify high-quality prospects by responsibility area—ranging from commercial strategy to platform development or market compliance.
Use attendee data to separate operator-side roles from technology vendors and payment providers. Customize pre-event outreach to speak to the business goals and regulatory considerations that matter most to each group. Budget owners are often finalizing procurement decisions at ICE, so securing early conversations can lead to in-event meetings with buying power. After the conference, continue the momentum by referencing interaction points and aligning follow-up with what specific executives shared interest in during ICE. This approach helps your team get more meetings before, during, and after the event.
Timing Is Everything
ICE 2026 is scheduled for January 19, 2026, making the months leading up to the event critical for relationship-building and outreach. Many ICE attendees plan their agendas in Q4 of the previous year, meaning outreach in late 2025 can be the key to earning time on packed schedules.
Using Vendelux’s enriched attendee list, your team can start setting appointments and refining their pitch strategy based on who is confirmed to attend. Align your messaging with attendee roles and priorities to stand out early. With a clear view of who is going, you can begin engagement that builds trust before you ever arrive in Barcelona.
What’s Included In The ICE 2026 Attendee List?
Vendelux provides visibility into executives expected to attend ICE 2026 through a combination of organizer-supplied data and predictive insight models. Clients can upload target account lists and see which companies and roles match across the attendee list.
The enriched attendee list includes first and last names, job titles, company names, company websites, geographic locations (city, state, country), LinkedIn profiles, verified email addresses, and phone numbers where available.
Where Is ICE 2026?
The event will be held at Fira de Barcelona Gran Vía in Barcelona, Cataluña, Spain.
When Is ICE 2026?
ICE 2026 is scheduled for January 19, 2026.
What Type Of Event Is ICE 2026?
ICE is a leading B2B event focused on the global gaming and betting industry. It features keynotes from policymakers and industry innovators, panels on evolving regulatory landscapes, and opportunities to network with market leaders, product managers, legal consultants, and growth strategists.
How Many People Attend ICE 2026?
ICE typically attracts over 35,000 attendees from more than 150 countries. The audience includes C-suite executives, product owners, legal advisors, and commercial teams from across the online and land-based gaming ecosystems.